Genres include popular types or styles of games. These might be games that require a specific look and feel. Some examples include:
Mechanics describe rules, challenges, or how a player can interact with the game environment. These might be games that require the player character or object to behave and interact with other game objects in a specific way. Some examples include:
Themes typically describe a game environment or look and feel of a game. The game theme puts the player in a specific mood or atmosphere. Some examples include: